################################################################## -------------------------- EoD-BFV v0.20 Changelog -------------------------- 1. General ---------- Mortars can now rotate 360° Knifes knife projectile range increased along with knife AI range. This insures bots can get kills with knives even after going prone. 2. Maps ------- Camp Caroll fixed ServerBrowserMapName Mekong River fixed AI pathfinding issues, fixed MI-4 spawn positions Saigon Jungle fixed AI pathfinding issues Surrounded fixed AI pathfinding issues Surrounded (night) fixed AI pathfinding issues Thoi Son Island fixed soldier spawn in a closed building ################################################################## -------------------------- EoD-BFV v0.17 Changelog September 18, 2010 -------------------------- 1. General ---------- HOTFIX patch to fix online server connection. ################################################################## -------------------------- EoD-BFV v0.16 Changelog September 15, 2010 -------------------------- 1. General ---------- A lot of AI code fixed and improved A lot of general code bugs fixed Fixed map sort order All files compressed from 1350 to 880 MB EoD InGame Credits added 2. Maps ------- New Map: Que Son Valley New Map: Camp Caroll All Maps: COOP/SP added All Maps: precache file added, loadcounter fixed All Maps: AI code fixed All Maps: AI pathfinding improved All Maps: AI settings improved All Maps: AI SA's improved All Maps: size of loadscreens fixed All Maps: new menu thumbnails All Maps: sound streaming errors fixed All Maps: fixed AI player names in ARVN and Australian Army maps additional: Charlie_Dont_Surf terrain shadows added and sky fixed Haiphong_Harbour improved terrain shadows Thoi_Son_Island improved terrain shadows Two_Bridges background sound fixed