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Patchday 0.81 posted on 05/10/2008 by: Lotte |
| EoD 0.81 will be released today. You may download the patch at www.eod-classic.de.vu |
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Ambush .81 posted on 05/07/2008 by: Lotte |
| Jackson's 2nd map has been finished. Screenshots in BF1942/missions again. Release will be very very soon. Here's the Changelog 0.81 -------------- Gameplay -------- increased self-heal factor of medic soldiers improved soldier speed wich looks more realistic and rewards infantry work: run forward +20% / backwards -10% walk forward +10% / backwards -20% Vehicles -------- M113_LRV: cannon distance volume fixed New Maps -------- Ambush Depot Jungle Camp My Hoi My Son Totally Revised Maps -------------------- Frontal Attack Map fixes --------- A_Shau: 2 tanks added ground north bridge flattened Agent Orange: fixed a 'flying' helipad one more helicopter for VC added Battle at Quang Tri: fixed a 'flying' hut Bridge Ruin: fixed a pathfinding issue Brown Water Navy: fixed a 'flying' ammobox Cowboys from hell removed a useless ladder Good Morning Vietnam: fixed a boat spawn Hidden Lake Valley: changed position of a mediclocker and ammobox bunker and mediclocker added on isle Jungle Mission: fixed server crashes flattened area at some places Main Supply Route: fixed a 'flying' ammobox Lan Cao Bridge: fixed a pathfinding issue fixed 2 MG spawns Laos Boundary Dispute: fixed a palm growing into a house Mekong River: fixed a soldier spawnpoint Operation Linebacker II: fixed MIG spawnpoints fixed TDM mode Operation Prairie The Prelude: fixed a 'flying' fence position of a MG fixed Phu Vang: fixed server crash Que Son Valley: fixed some plant positions flattened area near US base missing objectlightmaps added The Rice Paddies: added a mortar for ARVN added some planks for crossing the bridges Thoi Son Island: fixed some tree positions Tonkin Raid: fixed Pathfinding at west beach Vinh Loc: area flattened on 3 positions an 'flying' ammobox fixed position of a browning MG in bunker fixed fixed 2 vehicle spawns We were soldiers: fixed a pathfinding issue fixed a palm growing into barack We were soldiers once: fixed a 'flying' tree |
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Depot .81 posted on 05/07/2008 by: Lotte |
As promised ... ![]() My clanmate Jackson has finished his first map and it's really awesome. It's called 'Depot' and you can see some preview screenshots in BF1942/missions. All I had to do is adding vegetation, lighting and shadows and COOP support. Really well done for his first time. There are 3 more maps from Jackson to be revised but it's not a lot to do. So release will be soon. |
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EoD 0.81 is near posted on 05/03/2008 by: Lotte |
| The work on 0.81 is coming to an end and relase will be soon. We'll have some bugfixes, gameplay improvements, 2-3 overworked and 3-4 brandnew maps. Screenshots of the new maps are allready uploaded to BF1942/Missions section: Jungle Camp My Hoi and My Son Right now I'm waiting for a friend who has been offline for two weeks now. During his offline-time he wanted to create an own map too. So we'll see if it will be added to 0.81 ![]() |
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Pimp my EoD posted on 04/24/2008 by: Lotte |
| A small addon from russia will improve your EoD with fantastic light and graphic effects. You can download it here. Documentation: here. ![]() ![]() |
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EoD 0.81 Preview posted on 28.03.2008 by: Lotte |
Here's another preview of the german mapping factory ![]() The map (W.I.P. !) is called -My Son- and shows a fictitious remake of the really existing temple ruins of My Son in Vietnam. The quantity of vegetation causes some lag atm but I hope this will be fixed soon. Also there are some screenshots of a fictitious My Hoi map (during war in vietnam formerly known as My Lai) in our forums. read more... EoD 0.81 will be a small patch with new maps and small fixes. Release sometimes in spring 2008. My Son |
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Server IP's posted on 2008-02-29 by: Lotte |
| EoD official server has got a new IP: 88.198.16.138:14567:23000 [hslan] EoD 0.80 COOP 40 slots Location: Germany Have fun ! More servers worldwide: 211.19.100.87:14574:23007 PrinceUmeboshi.jpn EoD 080 CONQ 64 slots Location: Japan 210.253.85.176:14567:23000 EoD-Coop SABA COOP 64 slots Location: Japan 89.106.85.59:14567:23000 Noobs unter Beschuss - EOD COOP 24 slots Location: Germany 80.190.74.179:14567:23000 HeadhunterXG1.net COOP 32 slots Location: Germany 75.127.86.122:14567:23000 Steve's ATL-4-OBAMA Server COOP 64 slots Location: USA (?) |
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Website updates posted on 2008-02-12 by: Lotte |
| New missions and maps screenshots have been uploaded. Also armies, weapons and vehicles will be updated in the next few days. We've got a lot of nice feedback for EoD 0.80 and want to say thanyou all ![]() |
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Eve of Destruction 0.80 Client Release posted on 2008-02-08 by: Lotte |
| Done ! Eve of Destruction 0.80 is released ! IMPORTANT: before installing the new (full) version you'll have to delete any older versions of EoD manually ! For download mirrors and installation instructions goto http://www.eod-classic.de.vu ! Now what's new in this release ? Nearly everything ![]() We've got new code, new AI, new sounds, new vehicles for coop, new effects, buildings, vegetation and last but not least new maps. Linux and Windows server is running fine now and all maps have been added to campaign and CTF mode ! Official EoD 0.80 Server: 83.142.85.38:14567:23000 [hslan] EoD 0.80 Location: Europe / Germany New maps are: Agent Orange ![]() Battle at Quang Tri ![]() Easter Offensive ![]() Pho Nung ![]() Revised maps (almost new maps): Aftermath, Battle_of_Hue, Bridge_Ruin, Brown_Water_Navy, Cowboys_From_Hell, Crash_Point_Baker, DaNang, Eclipse, Face_To_Face, Frontal_Attack, Good_Morning_Vietnam, H_Mong, Jocoseness, Khe_Sanh, Lan_Cao_Bridge, LangVei, Main_Supply_Route, Operation_Prairie_The_Prelude, Papa_Oscar_Whiskey, Run_Through_The_Jungle, Shar_Min_Village, Sunset_Island, Surrounded, Tet_Offensive, The_Rice_Paddies, We_Were_Soldiers, We_were_Soldiers_once The Rice Paddies ![]() CREDITS Special thanks go to Sarge31FR from battlegroup 42 mod for code revision and Natty Wallo from FH Tournament mod for new vegetation and buildings. Also special thanks go to all betatester for all the work they have done while testing many hours on- and offline. Ric, Ike, Dr. Seltsam, GeneSimmons, Mani, Stiermichl1966, Major Konig, t0pa, lautlos, titania ! |
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Eve of Destruction 0.80 Server release posted on 07.02.2008 by: Lotte |
| EoD classic v.80 serverfiles have been released. Client files will follow as soon as the upload is finished ! Serveradmins can download the new server version at Filefront. Before you install the new version please delete any older version of EoD ! |
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Another WIP posted on 01-19-2008 by: Lotte |
| We'll have a short delay with 0.80 so the release will not be finished this month. All vehicles have been re-coded and tons of networkables have been added. All sounds (yes it's true!) have been fixed and are available in 11, 22 and 44 khz now. All maps have been checked with debugger to fix every critical bug. All maps have been checked for wrong pathfindings to get the AI work better. Two vehicles that have been released in conquest but not in COOP mode will work now: the M109 (US) ![]() and the BMP-1 (NVA) ![]() Cause the vehicles have been fixed and got new AI code the bots will use every car, plane, heli and weapon now so you'll see a brandnew EoD-AI in 0.80. And I think the changelogfile will have about 1 MB ![]() Here's another WIP, the map is called Pho Nung and it's one of 4 new and 13 totally revised maps: ![]() ![]() |
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EoD-classic 0.80 WIP posted on 12-31-2007 by: Lotte |
| The work on 0.80 is coming to an end. Release will be in january if everything works fine with the beta tests. We wish you all a happy new year. Here's another WIP, the map is called Battle at Quang Tri: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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EoD 0.72 patch released posted on 10-07-2007 by: Lotte |
| Another patchday soldiers ! EoD 0.72 is coming with some brandnew stuff, improved AI code and new maps. It's a patch file so you need EoD 0.70 or EoD 0.71 before installing EoD 0.72 ! If you get trouble this maybe because older versions before 0.7x have not been deleted correctly. To get a clean install point to your C:\Program Files\EA Games\Battlefield 1942\Mods\ folder and delete EoD manually. Then install EoD 0.70 (part 1+2). After that patch to 0.72. Mirrors and Changelog for 0.72: http://www.eod-classic.de.vu Have a lot of fun ! ![]() ![]() ![]() ![]() |
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0.72 WIP posted on 09-28-2007 by: Lotte |
| Here's a small preview of 0.72. The B-52 was totaly rebuild (thx to Zefan !) and new models for the grenades and PPSH gun have been added. Right now I'm working on the code of the helicopters and hope they'll fly a little bit better soon ![]() AI code was improved too. For example bots use K63-rockets now. Five maps with lag issue have been fixed and 2 new maps will be added. Release maybe in October ![]() ![]() ![]() ![]() |
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Top secret ! posted on 09-10-2007 by: Lotte |
This is a WIP of a never (in EoD) released model by Jackal. You can see a B-52 flying high in a new map called Rolling Thunder. Yes you heard it right ! The B-52 will be released some day for EoD-classic ![]() So take cover cause it's making a lot of trouble for Charly and the own troops ![]() ![]() |
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EoD - Battlefield 1942 v0.71 Patch posted on 09-05-2007 by: Lotte |
| This is a small patch for clients (30 MB) and Linux servers (1 MB) to fix a servercrash issue on Bridge Ruin. The fun-map Jocoseness has been overworked. New jeeps and new physics have been added. Have fun ![]() EoD 0.70 is required ! Downloads can be found in our EoD-BF1942 download section. ![]() |
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EoD - Battlefield 1942 v0.70 Released! posted on 07-25-2007 by: Trahn Lee Liao |
| For those of you who still play EoD for 1942. Today we are proud to annouce that Dev Team Member, Lotte, has completed his patch for EoD for Battlefield 1942. This bring EoD 1942 up to version .70 You can find the changes for this mod patch here. Links for the download of EoD v.70 for BF1942 can be found in our EoD-BF1942 download section. Official EoD-BF1942 Server 83.142.85.38:14567:23000 [hslan]EoD 0.70 www.hslan.de Frankfurt, Germany Here are some screen shot of some of the maps in EoD v.70. Remember guys, EoD for BF1942 has complete bot support for all maps and is co-op playable. There are over 90+ maps. It is a good time for those who just want to have some fun, even if they have no-one to play with. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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