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#1
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This thread is for all kind of bugreports concerning EoDC2.0. I opened it because I needed to note the following down before I forget again, and in future such things shouldn't always become new threads:
In El Alamein, red mainbase, there is a helicopter spawner which spawns sometimes Mi4, sometimes Cobras. Seems to be a wrong Object.setOSId - number, looked like it was linked to the south CP. |
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#2
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Hi Lotte, hi everyone. You already know that I really really enjoy this mod and appreciate your work. So, I'll just start commenting:
- Some modified vanilla maps lack map info - Often, modified vanilla maps don't have any spawn points except the mains. You already know that but there's an idea: Suppose there are two files: /mods/bf42/berlin.rfa (a) and /mods/eod/berlin.rfa (b) Could it be that the bug is related to the fact that both maps have the same name? If map (b) is a total remake of map (a) and thus not dependant on the existance of map (a) could'n you just rename map (b) in a future release? In this case it could look something like this: /mods/eod/berlin_eod.rfa Yours, keep on modding in a free world, mono |
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#3
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These things are fixed for 2.1 already
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#4
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Great to hear that.
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#5
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Crazy robots in The Convoy
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#6
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Juncus (Binsen?) perforating new Tang Riverboat.
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#7
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Well, the bots are still bots.
![]() That's what happens sometimes and there's no way to fix it. The reed is in the boat cause it has no collision physics. I think it's better than crashing with a tank into a strong reed wall ! ![]()
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#8
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Roger!
Gotta focus on what can be fixed! Forgive in advance if I report things that are harder/impossible to fix...
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#9
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The wall-smiley was for the stupid bots, not your report
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#10
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Not really a bug: "Hi Chi Minh Trial" should be "Ho Chi Minh Trail". Does not bother me, just something I came across today.
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